Diamant Modeling Tool
Diamant Modeling Tool is a fully integrated Automatic UV mapper and Editor for Maya as well as a suite of Custom Modeling Tools made specifically for production use.
NOTE: Diamant Modeling Tool leaves “ZERO” custom nodes in your scene and creates zero plug-in dependencies. This gives you the comfort in knowing your scenes will always open even when the user does not have Diamant Modeling Tool installed.
Features in Diamant Modeling Tools include:
- Custom selection brushes for UV Edge and Anchor marking
- Automatic UV mapping
- Custom UV editor with color distortion
- Maya UV editing tools
- UV ratio
- Symmetrical brush-based modeling tools
- Custom retopology tools
- Mesh sliding
- Mudbox/Zbrush-style brushes
- Topology point transfer
- Mesh Projection
Modeling Demo Movie!
UV Demo Movie!